﻿#ifndef _MSGTYPE_H_
#define _MSGTYPE_H_


enum
{
	_MSG_RECV_LOGIN_GAMESERVICE = 2000,
	_MSG_SEND_LOGIN_GAMESERVICE,

	_MSG_RECV_CREATE_ACCOUNT,
	_MSG_SEND_CREATE_ACCOUNT,

	_MSG_RECV_CREATE_ROLE,
	_MSG_SEND_CREATE_ROLE,

	_MSG_RECV_ROLE_INFO,
	_MSG_SEND_ROLE_INFO,

	_MSG_RECV_CHAT_MSG = 3000,
	_MSG_SEND_CHAT_MSG,

	_MSG_RECV_MAPINFO = 4000,
	_MSG_SEND_MAPINFO,

	_MSG_RECV_ENTERMAP,
	_MSG_SEND_ENTERMAP,

	_MSG_RECV_PLAYERENTERMAP,
	_MSG_SEND_PLAYERENTERMAP,

	_MSG_RECV_EXITMAP,
	_MSG_SEND_EXITMAP,

	_MSG_RECV_MOVE,
	_MSG_SEND_MOVE,

    _MSG_RECV_MOVE_ENTER,
	_MSG_SEND_MOVE_ENTER,
    
    _MSG_RECV_MOVE_EXIT,
	_MSG_SEND_MOVE_EXIT,
    
	_MSG_RECV_NPCENTERMAP,
	_MSG_SEND_NPCENTERMAP,
    

	_MSG_RECV_JOIN_TEAM = 4500,
	_MSG_SEND_JOIN_TEAM,

	_MSG_RECV_LEAVE_TEAM,
	_MSG_SEND_LEAVE_TEAM,

	_MSG_RECV_SYN_TEAM,
	_MSG_SEND_SYN_TEAM,

	_MSG_RECV_SYN_MAP_TEAM,
	_MSG_SEND_SYN_MAP_TEAM,

	_MSG_RECV_NPC_MOVE,
	_MSG_SEND_NPC_MOVE,

	_MSG_RECV_ACTION = 5000,
	_MSG_SEND_ACTION,

	_MSG_RECV_DIRECTION,
	_MSG_SEND_DIRECTION,

	_MSG_RECV_BATTLE = 6000,
	_MSG_SEND_BATTLE,

	_MSG_RECV_BATTLE_COMMAND,
	_MSG_SEND_BATTLE_COMMAND,

	_MSG_RECV_BATTLE_RESULT,
	_MSG_SEND_BATTLE_RESULT,

	_MSG_RECV_LEVELUP_POINT = 6100,
	_MSG_SEND_LEVELUP_POINT,

	_MSG_RECV_SET_PET_TYPE = 7000,
	_MSG_SEND_SET_PET_TYPE,

	_MSG_RECV_SET_PET_NAME,
	_MSG_SEND_SET_PET_NAME,

	_MSG_RECV_PET_INFO,
	_MSG_SEND_PET_INFO,



	_MSG_RECV_SWITCH_ITEM = 8000,
	_MSG_SEND_SWITCH_ITEM,

	_MSG_RECV_USE_ITEM,
	_MSG_SEND_USE_ITEM,

	_MSG_RECV_DROP_EQUIP,
	_MSG_SEND_DROP_EQUIP,

	_MSG_RECV_SWITCH_EQUIP,
	_MSG_SEND_SWITCH_EQUIP,


	_MSG_RECV_TALK_NPC = 9000,
	_MSG_SEND_TALK_NPC,




};



#endif

